April 29, 2011

Mass/Creative and Functional Design: Toy, Game or Invention

For this toy, I chose to build a huge kaleidoscope. It is based off the number three, having three mirrors on the inside to relfect the light, three parts that include a viewfinder, a base, and a chamber, three people to operate the toy, three photo filters on the top of the chamber, and triangles on the inside. It is called the wish maker because traditionally, reflecting the traditional toy itself, when one makes a wish you get three wishes. Three wishes, and three friends! Because it takes three people to use it. If you don't have two other friends when you buy this then expect to make them because they will think this is the coolest toy ever!






For the packaging of my toy, I was inspired by the shape of the kaleidoscope. Instead of the circular nature the toy already, I wanted to turn the package into a crisp, clean, rectangular and square. The icon on the package was inspired by the forms created by the inside of the chamber, and on the stand sold separately the icon is reversed, to compliment the toy. I chose to phrase my wording in a dreamlike manner, to show the creativity that your dreams could be if you had the toy. 
toy package design

stand package design





STRUCTURE/ABSTRACTION: ALTER EGO

My alter ego is inspired from the chaos formed by the date December 21, 2012. A date created by the Myans and their calendar. It is based on large cycles of time, which are accurately map the cycles of the cosmos. Each glyph among the calendar shows a mark when something intense and dramatic happened at that time, when the norm was broke. It also brings our memory of who we are in relationship to the truth behind the mystery of the cosmos. The glyphs also charge with teh peruse information that ativates our emotion in a specific, personal way.

Based on this history, I chose the Myan sun god, in the center of the calendar, as the face of my mask. This incorporates myself with this history, as I will be a perdictor of the present through past and current morals and beliefs. Living to the present is had for me to work with, for I am always wondering around in the future making sure I have myself set up to suceed, and I am always in rememberance of the past missing my friends and family I left behind when I chose to come here to Ringling. 
Along the top carried all the way to the back of the mask contains glyphs that highlight the important times in my life where I created the morals I now carry with me today, and those events where powerful emotion was extruded from my body, much like the calendar with their glyphs. I modified these glphys, nad only chose the main four on the calendar contained on the first ring closest to the face. Ironically enough, I could only recall four moments in my life that are important to who I am today. 










PLANE AND EDGE: ANIMAL

I chose the peacock for no other reason for it's beautiful colors. I chose not to paint these colors however because I did not want this project to be entirely based on the reason "because I like it". I feel that this type of ideology in creating pieces of art sets it up in a category of an amateur level. Also, I love the idea of always showing the material you are working with. This material is cardboard, taken from the back of my sketchbooks.



FROM FLAT MATERIAL TO VOLUME : FOLDED PAPER

For this assignment, I decided to fold a phone book into a cylinder shape, to mock the shape of the Earth. Hours, over at least 15, I spent folding each individual thinly cut piece of paper into a circular shape. During this time of folding the phonebook, I wanted to truly create the Earth. The solution to this would be to dye water, pour it over the book, and place it in the sun for the ray to dry it up, and hopefully expand the phone book to create more volume. Also, since the water would of been blue, the phone book would turn mostly green from the yellow tabs on the end of each page and in return it would seem as if it was opposite earth. (mostly land instead of water). The water would tear some of the pages and maybe create textures that look and feel like mountains. This would create the different levels of the Earth. All of this theory was kept in mind along with the possibility that the hard would wouldn't pay off and reality would set in. Reality in the sense that my idea (ideology) of the earth wouldn't form and it would actually be destructed. This is what happened. I was happy with this outcome. It proved that idea and concept, outweighed technique to prove a point, especially because without a doubt I wanted to try this experiment. I was playing with the Earth, almost in a way I feel God would of, by experimentation.


LINE AND SPACE

For my wire sequence, I chose a theme to evolve them around, that being the concept of time. There are five hands mounted to a piece of wood to keep it stable and in sequence to the time and order they go in. Along with the concept of time, this piece shows the development of knowledge, especially through time. The first hand to the left is angled down, droping a seed. This seed symbolizes as idea of your goal, and the seed on the ground shows the determination for that seed to sprout. As one looks across to the final piece on the right, the hand rotates and reflects back down again, as if it is reaching for the knowledge. There, one notices that the seed is no longer there, and there is a piece of fruit ready for obtainment. The knowledge is gained, and the hardwork is shown. Throughout the piece one can barely tell they are hands unless you look close, showing that at times to gain that knowledge and fufillment you want, there are times when time goes by so fast it is hectic and hard to actually visualize what is going on, rather than to just continue and believe that the goal of knowledge will come true. And, it did. I believe this was very sucessful because I was able to get the response from the audience I wanted. It was suggested that the hands are too close together, exactly. Too close together and makes the audience feel uncomfortable. It is untraditional and forces the audience to seek inward meaning of what the piece is actually about.

ELEMENTS OF 3D DESIGN

Radial Symmetry 
Asymmetrical 
Symmetrical 
Scale and Proportion 
Rhythm
Variety
Contrast
Emphasis
Repetition 
TEAMWORK!








April 5, 2011

Negative Space

space around the object that has mass
Eduardo Chillida "The Eulogy to the Horizon"
Mathilde Roussel-Giraudy
Eva Hesse "Untitled"
Eva Hesse "Contingent, whalecrow"
Alberto Giacometti "Composition with three figures and a head"