For my wire sequence, I chose a theme to evolve them around, that being the concept of time. There are five hands mounted to a piece of wood to keep it stable and in sequence to the time and order they go in. Along with the concept of time, this piece shows the development of knowledge, especially through time. The first hand to the left is angled down, droping a seed. This seed symbolizes as idea of your goal, and the seed on the ground shows the determination for that seed to sprout. As one looks across to the final piece on the right, the hand rotates and reflects back down again, as if it is reaching for the knowledge. There, one notices that the seed is no longer there, and there is a piece of fruit ready for obtainment. The knowledge is gained, and the hardwork is shown. Throughout the piece one can barely tell they are hands unless you look close, showing that at times to gain that knowledge and fufillment you want, there are times when time goes by so fast it is hectic and hard to actually visualize what is going on, rather than to just continue and believe that the goal of knowledge will come true. And, it did. I believe this was very sucessful because I was able to get the response from the audience I wanted. It was suggested that the hands are too close together, exactly. Too close together and makes the audience feel uncomfortable. It is untraditional and forces the audience to seek inward meaning of what the piece is actually about.
April 29, 2011
ELEMENTS OF 3D DESIGN
Radial Symmetry
Asymmetrical
Symmetrical
Scale and Proportion
Rhythm
Variety
Contrast
Emphasis
Repetition
TEAMWORK!
April 5, 2011
Negative Space
space around the object that has mass
Eduardo Chillida "The Eulogy to the Horizon"
Mathilde Roussel-Giraudy
Eva Hesse "Untitled"
Eva Hesse "Contingent, whalecrow"
Alberto Giacometti "Composition with three figures and a head"
Gravity
The fundamental force of attraction that all objects with mass have for each other
Robert Smithson "Spiral Jetty"
Andy Goldsworthy "Ephemeral"
Andy Goldsworthy "Rivers and Tides"
Tom Shannon "Anti-gravity sculpture"
Alexander Calder "Untilted (Mobile)"
Weight
the amount or quantity of heaviness
Louis Bourgois "Spider"
Otterness "Shot Dog Piece"
Robert Morris "Untitled"
Giacometti "the nose"
Emily Floyd "Public Art Strategy"
Mass
a body of coherent matter, usually of indefinite shape andoften of considerable size
Michael Lewis "the End"
Aqa Wynwood Notables "Robot, Lobsters, Golden Poo"
Leonardo Drew "Untitled"
Alexander Caldwell "Untitled"
Tokyo Kamen "Untitled"
Play/ Invent
Play would be an act put into motion, and where one is inspired to play or participate in a manner of reflecting a determination to win or succeed. In inventing, one is inspired and through this idea they originate or create a product of the ingenuity.
David Brewster, the kaleidoscope
Richard Drew, Scotch tape
Leon Battista Alberti, the anemometer
Spencer Silver, Post-it-Notes
Willis Carrier, the air conditioning
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